Services
Software you own, built around how you already work.
Most service businesses are sitting on a product they can't see. I find it, build it production-grade, and hand it over yours to keep. Start with a $995 validation, scale to a full build when you're sure.
UK-based · founder-focused · design-led
Sound familiar?
You're at capacity but can't afford to hire.
Your team is maxed out. Hiring a developer is $80K+ and you can't manage them anyway. Growth means more of your time, not more margin.
You're paying for tools you barely use.
Thousands a month to platforms your team uses 20% of. You're paying for someone else's idea of how you should work.
Your competitors are shipping products. You're still manual.
They've got client portals, automated workflows, software with their name on it. You're still sending PDFs and chasing spreadsheets.
You're cash-rich but asset-poor.
Your business makes money — but if you step away, it stops. No recurring revenue, no equity value, no product to sell.
How I work
Prove it. Build it. Grow it.
Start small, so you know it's right before you commit to the whole thing. Here's the whole journey, day by day.
Prove it · Day
01
Prove it · Day 1
The workshop
Half a day together. We map what you do, where the product hides, and what v1 has to prove.
Prove it · Day 4
Research deep-dive
Users, competitors, pricing — the evidence that says build it (or don't).
Prove it · Day 10
A clickable first version
Not slides. A real prototype you can put in front of people.
Prove it · Day 14
Go / no-go
You leave knowing what to build and why. If there's nothing worth building, I'll tell you.
Build it · Day 1
Production build begins
A scalable stack from day one — the same one my own products run on.
Build it · Day 9
The core, working
Your methodology, running as software. Real data, real workflows.
Build it · Day 21
Everything to charge
Auth, payments, dashboards, admin, email — launch-ready, not demo-ready.
Build it · Day 28
Launch day
Yours outright — code, product, IP. Customers from day one.
Grow it · Ongoing · $1K–10K /mo
And beyond
I stay on to ship features, monitor, and help it scale — for as long as it's useful. Cancel anytime.
Scroll to run the build
Prove it · 2 wks · $995
Day 1
The workshop
Half a day together. We map what you do, where the product hides, and what v1 has to prove.
Day 4
Research deep-dive
Users, competitors, pricing — the evidence that says build it (or don't).
Day 10
A clickable first version
Not slides. A real prototype you can put in front of people.
Day 14
Go / no-go
You leave knowing what to build and why. If there's nothing worth building, I'll tell you.
Build it · 4 wks · $10K
Day 1
Production build begins
A scalable stack from day one — the same one my own products run on.
Day 9
The core, working
Your methodology, running as software. Real data, real workflows.
Day 21
Everything to charge
Auth, payments, dashboards, admin, email — launch-ready, not demo-ready.
Day 28
Launch day
Yours outright — code, product, IP. Customers from day one.
Grow it · ongoing · $1K–10K /mo
Ongoing
And beyond
I stay on to ship features, monitor, and help it scale — for as long as it's useful. Cancel anytime.
Discovery + validation
Two weeks, $995, and you walk away certain — with a clickable first version of your product, the research behind it, and a clear plan. If there's nothing worth building, I'll tell you. Most people leave ready to build.
- A real, clickable first version
- Deep user & competitor research
- Half-day workshop
- You leave knowing what to build, and why
Full production build
I build the complete v1 — production-grade on a scalable stack, ready for real customers on launch day. Not a prototype. A product.
- The complete v1 product, ready for customers
- Built production-grade on a scalable stack
- Auth, payments, dashboards, admin — everything to launch and charge
- Yours outright — code, product, IP. No equity, no lock-in.
Ongoing partnership
I stay on to ship features, monitor, and help it scale — for as long as it's useful. Cancel anytime.
- Hosting, security and fixes, so it runs without you thinking about it.
- Prioritised feature development, plus a monthly planning session.
Use it. Sell it. License it.
Software you own isn't just about efficiency. It's about options.
Use it.
Replace your manual processes. Your team works faster, your methodology scales without hiring, and you stop paying for tools that don't fit how you work.
Example: An internal operations platform that runs your business your way.
Sell it.
Offer it to your clients as part of your service, or charge separately. Turn a one-time engagement into recurring revenue. Your expertise becomes a product.
Example: A client portal your customers pay to access.
License it.
Let others in your industry use what you've built. White-label it. Franchise your methodology. Build a product business alongside your service business.
Example: A compliance platform other consultancies pay to use.
You own it. You decide what to do with it.
I don't just sell this. I do it.
Everything I tell you to do, I've done to my own business. The products below started as my own services and manual processes — now they're software that runs, earns, and stands on its own.

KeySolved
A vehicle key reference, built with an auto-locksmith audience.

TapReview
Google reviews for tradespeople, over WhatsApp.
BuildKits
Turns a product idea into a build-ready spec.
TestFlow
Guided client testing for agencies and freelancers.
ClearMetrics
SaaS analytics in one dashboard.
Roadmaps
Collaborative feature voting, live.
When I say “there's a product hiding in your service,” it's because I keep finding them in mine.
What you get
Not a prototype. A product.
Production-grade, not a demo.
Auth, payments, dashboards, admin, email — everything you need to launch and charge customers. Not a prototype you'll have to rebuild.
Built around your methodology.
Not a generic white-label tool. Software that embeds what makes your business different — your frameworks, your network, your edge.
You own it.
No licensing fees, no lock-in, no paying to use your own product. The code, the IP, the right to take it anywhere. Yours.
18 years behind every decision.
I use AI to build fast — but you also get 18 years of knowing what actually works. The UX calls, the edge cases, the production details that separate "good enough" from "people will pay for this."
There's another way to do this
If you've already got an audience that trusts you, you don't have to pay to own it outright. You bring the distribution, I bring the build, and we co-own what we make — the way KeySolved came together. It's rarer than the build work, and it starts as a conversation.
Common questions